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More games coming soon. For now, enjoy Dr. Popper.

Dr. Popper

Dr. Popper is a puzzle game similar to Bubblet, Jawbreaker, or Bubble Breaker. Connect pieces of the same color, the more the better. Try out the different game modes each with their own strategies. See below for descriptions.

Each game mode has its own high scores, so if the high scores on Traditional get too hard to beat, try one of the other modes. You can find these on the Options screen.



Scoring

Build groups of the same color and pop them. The bigger the groups, the higher the score. Scoring formula:

score = (bubbles popped + 1) X (bubbles popped - 1)

Examples:

2 bubbles popped = (2+1) X (2-1) = 3
3 bubbles popped = (3+1) X (3-1) = 8
5 bubbles popped = (5+1) X (5-1) = 24
7 bubbles popped = (7+1) x (7-1) = 48

Notice how scores grow quicker the more bubbles there are.

High Scores

There are two types of high scores, local high scores on your computer, and all-time high scores. All-time high scores are stored on the server and everyone can see them. New all-time high scores are shown as (Name Pending) until we can make sure there are no bad words, etc. in them. Don't worry, your name has been stored and will be available soon.

Game Modes

  • Traditional: Bubbles shift as columns are cleared.
  • Continuous: Same as traditional, but empty columns are filled from the left.
  • Shifter: Any gaps in puzzle are filled by pieces shifting to the right.
  • MegaShifter: Combination of Continuous and Shifter.
  • Extreme: Megashifter with a lot more pieces for higher scores.
Interested in XNA game development? Download the source code for the XNA version of Dr. Popper.

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