Back to the Beginning, Sorta
Instead of updating my previous posts, I'm going to create a series of new posts to get us caught up with the asteroids game in Silverlight 2, then I'll continue from there with finishing the game. This is because things have changed so much, and some of those posts don't really apply to how you'll develop with Silverlight 2. I'm excited to get going on this project and to share some techniques specifically for Silverlight 2.